Digital Fabrication and Art in dialogue by WASP Hub Venice

Digital fabrication processes, 3D printing, bioplastic and the union between technology and craftsmanship are the elements that make possible new processes of creation and artwork reproduction, in an absolutely detailed, rapid and economic way.

Fablab Venice was recently involved in the creation of a large-format artworks, in collaboration with the London art-gallery SoShiro and starting from a scale sketch by the artist Arlene Wandera.

The work, with a strong symbolic meaning, represents a female figure wearing a large metal necklace, a symbolic representation of the typical jewels of the pokot people. In fact, the artist's work focuses on the issues of everyday life and female empowerment.

Manufacturing follows an articulated process, which explores the great potential of digital fabrication in the artistic field: the 20 cm high sketch, created by hand by Wandera, was scanned obtaining a detailed digital model; this was divided into portions and optimized for 3D printing and subsequent assembly.
For the printing phase, Fablab Venezia used Delta WASP 4070 INDUSTRIAL 4.0, Delta WASP 60100 and Delta WASP 3MT with filament extruder, the material used is PLA.

The assembly phase was followed by the post-production and finishing of the sculpture, using special resins and plaster, the process ended with the roller and brush painting.
For the production of the necklace structure, milling, laser cutting, and hot bending techniques were used.

The result is a powerful work, an exact reproduction of the scale model; the English gallery, at its first experience with digital fabrication, was pleasantly impressed by the intrinsic potential of a technology, 3D printing, which is increasingly venturing towards new applications, beyond prototyping in the manufacturing field.

Article text and images: Fablab Venezia

3d Lamps by WASP Hub Venice

A lamp series which tries to translate the limits and the potential of the fdm technology into a functional object, with a pleasant aesthetic and impossible to realize with other techniques. Grasshopper software has been used for the parametric generation of the geometry.


The shaders have been formally defined to create a double surface, which prevents dazzling; the external pattern tries to overcome the traditional notion of ‘layer’, which is an unavoidable constant in the fdm printing process, creating unconventional paths which give the lamps an unexpected appearance and, according to the material, spread light in different ways.



The parametric structure of the design allows an huge number of possible variations in dimension and proportion, keeping some fundamental rules unaltered, like the external texture and the modulation of the two surfaces, which open in a sort of “vegetal” way.



Parametric House by WASP Hub Venice

Fablab Venezia participated to the Shamballa dream offering its vision on the housing module. It is going to be an earth and straw house, to be divided in parts, parametric portions, to be printed with the Delta WASP 3MT 3d printer.



The process idea is developed to give each future inhabitant the possibility to customize the shape of his house, starting from a given base, a sort of curve structure, to be then modified according to the needs.


Through an interactive configurator everyone can choose the number of rooms, their dimension and the position of the openings; an algorithm manages the shape in real time, defining and dividing the shell in pieces with the right dimension, eventually creating the printing g-codes.



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